base injury chance: 0.013 human trade min: 0.24 print careers: 1 debug text: 0 use 0: don't show, 1: show limited season game summaries: 0 0: game summaries generated for all season games if "save box scores" on; 1: only human-teamed games ambient light level: 113 Was 96 alternate uniform percent: 25 Percentage chance: 0 to 100 player distance scaling: 1 ball distance scale max factor: 1.0 Set to something like 1.8 to make the ball larger and thus more visible ball distance scale start distance: 70.0 park effects: 0 use 0: Real life 1: Coors 2: Neutral 3: Dodger guess pitch bonus: 0.40 guess pitch penalty: -0.35 wild pitch zone width: 3.000 wild pitch zone y low: 0.500 wild pitch zone y high: 4.000 wild pitch percent: 0.0180 passed ball zone width: 1.000 passed ball zone y low: 2.500 passed ball zone y high: 3.500 passed ball percent: 0.0080 game pace cc pitcher time slowest: 3.7500 game pace cc pitcher time slow: 2.6000 game pace cc pitcher time normal: 1.1000 game pace cc pitcher time fast: 0.7000 game pace cc pitcher time fastest: 0.4000 balks on pickoff percent: 0.003811258 hitting camera low x: -10.25 hitting camera low y: 3.00 hitting camera low z: -10.25 hitting camera low pan: 45.0 hitting camera low tilt: 88.0 hitting camera low fov: 40.0 hitting camera medium x: -9.925 hitting camera medium y: 5.00 hitting camera medium z: -9.925 hitting camera medium pan: 45.0 hitting camera medium tilt: 95.0 hitting camera medium fov: 45.0 hitting camera high x: -9.60 hitting camera high y: 7.00 hitting camera high z: -9.60 hitting camera high pan: 45.0 hitting camera high tilt: 102.0 hitting camera high fov: 50.0 hitting camera low zoomed x: -21.21 hitting camera low zoomed y: 2.45 hitting camera low zoomed z: -21.21 hitting camera low zoomed pan: 45.0 hitting camera low zoomed tilt: 88.0 hitting camera low zoomed fov: 17.8 hitting camera side x: -13.22 (For right-handed batter; flipped for lefties) hitting camera side y: 3.00 hitting camera side z: -6.48 hitting camera side pan: 60.87 hitting camera side tilt: 87.94 hitting camera side fov: 50.0 hitting camera pitcher1 x: 64.64 hitting camera pitcher1 y: 9.03 hitting camera pitcher1 z: 54.62 hitting camera pitcher1 pan: 232.97 hitting camera pitcher1 tilt: 99.5 hitting camera pitcher1 fov: 35.20 hitting camera pitcher2 x: 153.98 hitting camera pitcher2 y: 16.22 hitting camera pitcher2 z: 123.63 hitting camera pitcher2 pan: 232.25 hitting camera pitcher2 tilt: 94.34 hitting camera pitcher2 fov: 6.42 hitting camera blimp x: -70.0 alt blimp x -37.0 hitting camera blimp y: 80.0 alt blimp y 74.0 hitting camera blimp z: -70.0 alt blimp z -37.0 hitting camera blimp pan: 45.0 KEEP THIS VALUE AT 45.0 FOR BLIMP hitting camera blimp tilt: 115.0 alt blimp tilt 122.0 hitting camera blimp fov: 50.0 alt blimp fov 50.0 blimp camera mode: 0 use 0: normal, 1: no panning, 2: track ball first baseman shallow depth: 86.40 first baseman normal depth: 103.35 first baseman back depth: 109.34 second baseman shallow depth: 111.50 second baseman normal depth: 132.25 second baseman back depth: 144.38 third baseman shallow depth: 86.40 third baseman normal depth: 104.35 third baseman back depth: 110.17 short stop shallow depth: 111.50 short stop normal depth: 132.25 short stop back depth: 144.38 show pitch targets: 0 0 or 1; when 1, pressing F1 in the game will show the pitch targets field marker spin rate: 0.25 radians per frame ball landing marker scale: 0.75 0.0 = none 1.0 = normal size active fielder marker scale: 1.0 0.0 = none 1.0 = normal size debug stadium walls: 0 0 or 1; when 1, stadium wall collision lines are shown debug dugout boundaries: 0 0 or 1; when 1, dugout boundary lines are shown batting practice announcer: 1 0 or 1; when 1, announcer says what pitch was thrown if more than one pitch selected multiplayer stealing slowdown manual throwing: 0.770 Percentage of actual runner speed for multiplayer stealing when throwing is manual (1.00 = no change) multiplayer stealing slowdown auto throwing: 0.810 Percentage of actual runner speed for multiplayer stealing when throwing is automatic (1.00 = no change) batted ball bounce multiplier grass: 0.460 Increase this value for a higher bounce of batted balls on grass batted ball bounce multiplier turf: 0.480 Increase this value for a higher bounce of batted balls on artificial turf batted ball field friction factor grass: 0.800 Increase this value for slower rolling batted balls on grass batted ball field friction factor turf: 0.775 Increase this value for slower rolling batted balls on artificial turf thrown ball bounce vertical slowdown pct: 0.590 Increase this value for a higher bounce of thrown balls thrown ball bounce horizontal slowdown pct: 0.660 Increase this value for thrown balls to lose less velocity on bounces thrown ball minimum rolling speed: 22.0 Long throws can never go slower than this speed (feet per second); don't set too low! ROOKIE bonus carryover: 0.20 delay out of batters box: 0.375 Time before batter starts running (from ball hitting bat) human slowest runner speed: 24 Speeds are in feet per second human fastest runner speed: 28.5 computer slowest runner speed: 22 computer fastest runner speed: 26 human slowest fielder speed: 24 human fastest fielder speed: 29 computer slowest fielder speed: 24 computer fastest fielder speed: 27.8 human min throw velocity: 61 human max throw velocity: 66 computer min throw velocity: 58 computer max throw velocity: 64 catch radius: 5.5 bat side diff: 1.0 bat max length: 3.50 bat max good length: 3.00 bat max height zones: 2.80 bat max good height zones: 2.30 base contact: .99 Automatic hitting bonus for user computer base contact: 0.10 pitch speed ratio fastball: 0.6801 pitch speed ratio curve: 0.5920 pitch speed ratio slider: 0.6267 pitch speed ratio changeup: 0.5663 pitch speed ratio knuckle: 0.5742 pitch speed ratio split: 0.6494 pitch speed ratio sinker: 0.6197 pitch speed ratio forkball: 0.5990 pitch speed ratio screwball: 0.5564 human team runner fuzzy time low: 0.000 (For auto baserunning, or manage-only) human team runner fuzzy time high: 0.000 (For auto baserunning, or manage-only) computer runner fuzzy time low: 0.000 computer runner fuzzy time high: 0.000 computer pitcher control: 0.890 human pitcher control: 0.91 catcher throw pct computer: 0.810 Throw modifier for computer-controlled catcher (for steals) catcher throw pct human: 1.000 Throw modifier for human-controlled catcher (for steals) pickoff caught leaning pct: 0.0030 Percentage of times runner gets "caught leaning" on a pickoff attempt fielding error factor multiplier: 1.4000 Increase this number for more fielding errors throwing error factor multiplier: 1.0000 Increase this number for more throwing errors (wild throws) TRIPLEA bonus carryover: 0.15 delay out of batters box: 0.375 Time before batter starts running (from ball hitting bat) human slowest runner speed: 24 Speeds are in feet per second human fastest runner speed: 28.5 computer slowest runner speed: 23 computer fastest runner speed: 28 human slowest fielder speed: 24 human fastest fielder speed: 29 computer slowest fielder speed: 24 computer fastest fielder speed: 28 human min throw velocity: 60 human max throw velocity: 66 computer min throw velocity: 58 computer max throw velocity: 64 catch radius: 5.0 bat side diff: 1.0 bat max length: 2.95 bat max good length: 2.45 bat max height zones: 2.55 bat max good height zones: 1.85 base contact: .70 Automatic hitting bonus for user computer base contact: 0.15 pitch speed ratio fastball: 0.6801 pitch speed ratio curve: 0.5920 pitch speed ratio slider: 0.6267 pitch speed ratio changeup: 0.5663 pitch speed ratio knuckle: 0.5742 pitch speed ratio split: 0.6494 pitch speed ratio sinker: 0.6197 pitch speed ratio forkball: 0.5990 pitch speed ratio screwball: 0.5564 human team runner fuzzy time low: -1.175 (For auto baserunning, or manage-only) human team runner fuzzy time high: -0.027 (For auto baserunning, or manage-only) computer runner fuzzy time low: -1.175 computer runner fuzzy time high: -0.027 computer pitcher control: 0.870 human pitcher control: 0.900 catcher throw pct computer: 0.820 Throw modifier for computer-controlled catcher (for steals) catcher throw pct human: 0.900 Throw modifier for human-controlled catcher (for steals) pickoff caught leaning pct: 0.0030 Percentage of times runner gets "caught leaning" on a pickoff attempt fielding error factor multiplier: 2.0000 Increase this number for more fielding errors throwing error factor multiplier: 1.0000 Increase this number for more throwing errors (wild throws) PRO bonus carryover: 0.10 delay out of batters box: 0.375 Time before batter starts running (from ball hitting bat) human slowest runner speed: 24 Speeds are in feet per second human fastest runner speed: 28.4 computer slowest runner speed: 24.0 computer fastest runner speed: 28.3 human slowest fielder speed: 24 human fastest fielder speed: 28.5 computer slowest fielder speed: 24 computer fastest fielder speed: 28.3 human min throw velocity: 60 human max throw velocity: 66 computer min throw velocity: 59 computer max throw velocity: 65 catch radius: 4.0 bat side diff: 1.0 bat max length: 2.40 bat max good length: 1.90 bat max height zones: 2.30 bat max good height zones: 1.40 base contact: 0.45 Automatic hitting bonus for user computer base contact: 0.25 pitch speed ratio fastball: 0.6801 pitch speed ratio curve: 0.5920 pitch speed ratio slider: 0.6267 pitch speed ratio changeup: 0.5663 pitch speed ratio knuckle: 0.5742 pitch speed ratio split: 0.6494 pitch speed ratio sinker: 0.6197 pitch speed ratio forkball: 0.5990 pitch speed ratio screwball: 0.5564 human team runner fuzzy time low: -1.175 (For auto baserunning, or manage-only) human team runner fuzzy time high: -0.027 (For auto baserunning, or manage-only) computer runner fuzzy time low: -1.175 computer runner fuzzy time high: -0.027 computer pitcher control: 0.820 human pitcher control: 0.890 catcher throw pct computer: 0.825 Throw modifier for computer-controlled catcher (for steals) catcher throw pct human: 0.855 Throw modifier for human-controlled catcher (for steals) pickoff caught leaning pct: 0.0030 Percentage of times runner gets "caught leaning" on a pickoff attempt fielding error factor multiplier: 2.0000 Increase this number for more fielding errors throwing error factor multiplier: 1.0000 Increase this number for more throwing errors (wild throws) ALLSTAR bonus carryover: 0.00 delay out of batters box: 0.500 Time before batter starts running (from ball hitting bat) human slowest runner speed: 23.5 Speeds are in feet per second human fastest runner speed: 28.9 computer slowest runner speed: 23.5 computer fastest runner speed: 28.9 human slowest fielder speed: 22.6 human fastest fielder speed: 28.6 computer slowest fielder speed: 22.6 computer fastest fielder speed: 28.6 human min throw velocity: 57.3 human max throw velocity: 64.3 computer min throw velocity: 57.3 computer max throw velocity: 64.3 catch radius: 3.0 bat side diff: 0.65 bat max length: 1.28 bat max good length: 0.92 bat max height zones: 1.29 bat max good height zones: 0.62 base contact: 0.05 Automatic hitting bonus for user computer base contact: 0.85 pitch speed ratio fastball: 0.795 pitch speed ratio curve: 0.640 pitch speed ratio slider: 0.735 pitch speed ratio changeup: 0.610 pitch speed ratio knuckle: 0.585 pitch speed ratio split: 0.732 pitch speed ratio sinker: 0.711 pitch speed ratio forkball: 0.698 pitch speed ratio screwball: 0.679 human team runner fuzzy time low: -1.175 (For auto baserunning, or manage-only) human team runner fuzzy time high: -0.027 (For auto baserunning, or manage-only) computer runner fuzzy time low: -1.175 computer runner fuzzy time high: -0.027 computer pitcher control: 0.722 human pitcher control: 0.722 catcher throw pct computer: 0.815 Throw modifier for computer-controlled catcher (for steals) catcher throw pct human: 0.815 Throw modifier for human-controlled catcher (for steals) pickoff caught leaning pct: 0.0038 Percentage of times runner gets "caught leaning" on a pickoff attempt fielding error factor multiplier: 1.6000 Increase this number for more fielding errors throwing error factor multiplier: 1.1000 Increase this number for more throwing errors (wild throws) MVP bonus carryover: 0.00 delay out of batters box: 0.500 Time before batter starts running (from ball hitting bat) human slowest runner speed: 23.5 Speeds are in feet per second human fastest runner speed: 28.9 computer slowest runner speed: 23.5 computer fastest runner speed: 28.9 human slowest fielder speed: 22.6 human fastest fielder speed: 28.6 computer slowest fielder speed: 22.6 computer fastest fielder speed: 28.6 human min throw velocity: 60 human max throw velocity: 65 computer min throw velocity: 60 computer max throw velocity: 65 catch radius: 3.0 bat side diff: 0.65 bat max length: 1.28 bat max good length: 0.92 bat max height zones: 1.29 bat max good height zones: 0.62 base contact: 0.25 Automatic hitting bonus for user computer base contact: 0.45 pitch speed ratio fastball: 0.7801 pitch speed ratio curve: 0.6920 pitch speed ratio slider: 0.7267 pitch speed ratio changeup: 0.6663 pitch speed ratio knuckle: 0.6742 pitch speed ratio split: 0.7494 pitch speed ratio sinker: 0.7197 pitch speed ratio forkball: 0.6990 pitch speed ratio screwball: 0.6564 human team runner fuzzy time low: -1.175 (For auto baserunning, or manage-only) human team runner fuzzy time high: -0.027 (For auto baserunning, or manage-only) computer runner fuzzy time low: -1.175 computer runner fuzzy time high: -0.027 computer pitcher control: 0.722 human pitcher control: 0.722 catcher throw pct computer: 0.818 Throw modifier for computer-controlled catcher (for steals) catcher throw pct human: 0.818 Throw modifier for human-controlled catcher (for steals) pickoff caught leaning pct: 0.0035 Percentage of times runner gets "caught leaning" on a pickoff attempt fielding error factor multiplier: 1.7000 Increase this number for more fielding errors throwing error factor multiplier: 1.1000 Increase this number for more throwing errors (wild throws)